Zarbag and his devoted followers have found themselves in countless dangerous and often ludicrous situations, and have demonstrated a talent for emerging more or less ...
Spider riders appear as if from nowhere, their dexterous mounts racing up walls or dropping from above with wild-eyed Grots hanging from their saddles, waving spears...
Moonclan Shootas gather in sizeable skulkmobs that rain black-fletched arrows upon the enemy. They pincushion their victims with sheer weight of fire, before surroundi...
Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over th...
Dragged along by their eager snufflesquigs, Sneaky Snufflers harvest looncaps and other valuable magic fungi from the battlefield. They slash up anyone that gets in th...
Clad in filthy cloaks, Moonclan Grots infest dank caves and subterranean lands. Screaming reedy prayers to the Bad Moon, they raid the kingdoms of the free peoples and...
Scuttlebosses bear the blessing of the Spider-god – a result of a lifetime licking venomous creepy-crawlies. Some say they are now more spider than Grot, and the fact ...
Fellwater Troggoths are miserable beasts of fen and swamp. Covered in scales, they drip slime and emit a stench that is outstandingly offensive, even by greenskin stan...
Squig Hoppers bound madly into battle, wreaking havoc on anything they collide with. Each hurtling squig has a cackling grot clinging to its back, flailing wildly at n...
The Arachnarok Spiders are lumbering monsters of chitin and dripping fangs. They crawl forth from bone-filled pits, over the accumulated corpse mounds of the Grots’ of...
Rockgut Troggoths have stony hides that are proof against blade, bolt and magical blast alike. Their lumpen claws pass through stone as though it were water, allowing ...
It takes a particularly deranged loon to lead the charge clinging onto a pair of Mangler Squigs, but this Loonboss – along with some of his most bonkers cronies – is o...
Master the maniacal madness of the Gloomspite Gitz with the Caveshroom Loonz army set! This huge boxed set is packed with grots, squigs and troggoths, perfect for any ...
The Bad Moon Loonshrine is a lynchpin in Gloomspite Gitz armies, disgorging teeming hordes of infantry and emboldening your forces. Hewn from glowing chunks of the Bad...
Dankhold Troggbosses are ancient creatures that sometimes wake from their subterranean slumbers and go on the rampage. Potent forces of destruction in their own right,...
Mollog the ancient Dankhold Troggoth really just wants to find somewhere dark and damp to go back to sleep, but people keep disturbing him and getting in his way. Suff...
The Arachnarok Spiders are lumbering monsters of chitin and dripping fangs. They crawl forth from bone-filled pits, over the accumulated corpse mounds of the Grots’ of...
The Bad Moon Loonshrine is a lynchpin in Gloomspite Gitz armies, disgorging teeming hordes of infantry and emboldening your forces. Hewn from glowing chunks of the Bad...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '