Woe betides those who profane the forests and stoke the wrath of the Sylvaneth. These creatures are the children of Alarielle, the guardians of her sacred places. When roused to fury, their vengean...
The armies of Nagash are vast and multifarious, filled with all manner of undead horrors. At the command of their dread master, they rise from shallow graves, seeking to overwhelm the living in a r...
Chaos corrupts all, but it does not go unopposed. The forces of Order fight to reclaim what’s been taken, including the Allpoints, as the lands of the Varanspire were once known. Small forces are e...
Even amongst the followers of the Ruinous Powers, the Scions of the Flame are zealots. These warriors worship the darkest fires of Aqshy, bringing their blazing wrath to bear on all they deem their...
In the Chaos-tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite – a mysterious substance that renders all manner of dark designs possible. Vast hordes of the stuff a...
The Daughters of Khaine are a fearsome cult that exults in the spilling of fresh blood. Honouring the Lord of Murder, these aelven warriors fight to fulfil the aims of their true mistress, the Shad...
Death stalks the Bloodwind Spoil. Nagash’s gaze turns towards this nightmare realm of slaughter and butchery, and he sends his midnight armies to claim the souls that he believes are rightfully his...
Nowhere is safe from the ravages of the bestial warriors of Gorkamorka, not even the domain of the Everchosen. The din of the battle that echoes throughout the Bloodwind Spoil draws orruks, ogors, ...
The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves – to conquer, raise their foul offerings, and revel in...
The Tome of Champions 2020 is an essential companion to Warcry, no matter how you like to play. From new narrative content to twists for matched play and fresh open play game modes, it’s packed wit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '