This kit contains six frames of plastic terrain with which to build two brand-new terrain pieces that are compatible with the Sector Imperialis scenery kits. The first is a 12" tall building with a...
Most Orks take a dim view of muckin’ about in the sky, and would much rather go to war with their feet firmly on the ground. Deffkopta pilots are one of few exceptions, hurtling into the sky to spy...
Deep beneath the surface of humanity's Throneworld, the agents of the inquisition have made a horrifying discovery – a Genestealer Cult has taken root amidst the shadows, spreading its malignant te...
Expand your games of Necromunda with these 26 cards. Representing the myriad tricks and schemes that can be used to gain an advantage in the underhive, these cards offer a great way to reference yo...
The outcasts gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of societal hierarchy in order to walk a dangerous and o...
Among the majority of the Orders Militant it takes long years to advance to the respected ranks of the Retributor Squads. The Sisters that comprise these warrior bands are amongst the most level-he...
The Black Templars surge into battle like the Emperor's wrath made manifest. Streaking down from the void or thundering to war in mechanised spearheads, they strike with a fury that leaves Mankind'...
As grizzled a warrior as his Chapter has ever known, High Chaplain Grimaldus is a beacon of Imperial faith. His fortitude is such that many of his brothers believe him invincible. His will is singu...
Helbrecht is the living embodiment of his Chapter's warrior spirit. Wielding the Sword of the High Marshals, he storms into the fray, bellowing oaths of vengeance as he leads the unstoppable charge...
Infused with the post-human might of the Primaris miracle, these Crusader Squads storm into battle with bolt rifles blazing and Astartes chainswords howling. Initiates aim jets of fire from their p...
Twas the month before Christmas, when all through da Waaagh!, not a creature was stirring, not even a squig... until Da Red Gobbo appeared with his big bag of presents, hopped on the back of Bounca...
Have faith in the Emperor, and your rolls shall be blessed, so you may purge the enemy with a wealth of sixes – especially if you use these dice for Kill Team.This set includes 20 six-sided dice me...
The Exorcist is a weapon uniquely representative of the ways in which the Adepta Sororitas pair shows of devotion to the Emperor with the castigation of his heretical enemies. It is a rolling shrin...
Used exclusively by the Adeptus Ministorum, the Immolator-pattern armoured assault transport is a variant on the Rhino chassis. Atop the hull of each Immolator is mounted an elaborate turret arrang...
The Rhino armoured personnel carrier has been a mainstay of the Imperial military forces since the earliest days of the Great Crusade. Fashioned from a Standard Template Construct, Rhinos are excep...
The Space Wolves are a savage Space Marine Chapter of merciless hunters. They hail from the icy death world of Fenris and strive to emulate the strength, cunning and howling ferocity of their Prima...
The Orks love nothing more than charging headlong into the fury of combat, bellowing "Waaagh!" at the top of their lungs and letting loose with whatever weapons they can lay their hands on. They li...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '