The Ravager gunship is arrow-swift. Armed with three devastatingly powerful heavy weapons, it provides the Drukhari with armoured fire support, engaging the heaviest of enemy targets. Ravager gunsh...
Raiders are the favoured transports of the Drukhari. Bladed skycraft, they are lightweight and extremely manoeuvrable. Raiders travel at extreme speed, using their sword-sharp fins and jagged keels...
Book 1 of the Psychic Awakening SeriesEnter a dark new era of warfare in Phoenix Rising – the first book in the epic Psychic Awakening series. Part rules manual, part thrilling narrative, this is y...
The Medusae are unusual creatures, even in a place like Commorragh. They are highly empathic parasites that look like a collection of brains and spinal cords one atop another, and they float throug...
The exact nature of the Mandrakes is unknown and no one, including the Drukhari themselves, truly know what they are. Some speculate that they are shadows brought to life, whilst others believe the...
An Archon's courtesans will take many strange forms; however the mysterious sisterhood of Lhilitu are desired above all others, for they are poisoners without equal. The presence of a Lhamaean can ...
Lelith is the undisputed champion of the gladiatorial arenas, the most deadly of all her kind. In battle she uses her body as a weapon as well as her blades. Her hair is sewn through with barbs and...
The Warp-beasts called Khymerae are living proof of a Beastmasters' skills as a spirit-hunter. Each Khymera is a denizen of the chaotic dimension known as the Empyrean, born from the stuff of a Dae...
Hellions are airborne killers. Feral Drukhari, they descend upon their prey in a flurry of hooked blades before hurtling away to safety. Hellions ride to war upon skyboards, single-pilot anti-gravi...
Haemonculi are deranged flesh-sculptors that dwell in the dank bowels of Commorragh. They are master torturers, expert poisoners and dark alchemists that are capable of transcending death itself. T...
Towering and monstrous, Grotesques are insane creations that are employed when their Haemonculi masters have need to commit extreme physical violence. These massive meat-hulks shamble forlornly aft...
Most of the time, the Drukhari emerge into realspace from their hidden city of Commorragh in limited numbers. When they come en masse, they are often accompanied by squadrons of aircraft, their pil...
Pick up the rules you need to field your Drukhari army in games of Warhammer 40,000 with this bundle. In it you’ll find a copy of Codex: Drukhari, packed full of background and rules, and their Dat...
The Cronos Parasite Engine is a disturbing, bizarre creation and is used, much like the Talos, as a torture device and war machine.
Within the armoured, shell-like carapace of the Cronos Parasite E...
The Clawed Fiend is a towering hulk of muscle and fur that has extremely advanced senses, able to see in several spectrums at once. A Clawed Fiend enters a berserk state when it is wounded - few wa...
The Great Rift has opened, and the galaxy will never be the same. For the Aeldari, it brings renewed hope as well as horror, for Ynnead is rising, and when she awakens fully, their race will be reb...
Enter a terrifying new age for the Aeldari with Blood of the Phoenix – a boxed set that kicks off the Psychic Awakening with a battle between two of the galaxy’s greatest warriors. This battlebox c...
Over the millennia since Commorragh's founding its sand-filled arenas have drunk the blood of millions. Each arena has witnessed countless spectacles of perversity and death, but there is one gladi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '