In the craft of murder, Wyches have no equal. In battle, Wyches feed upon screams of pain. With combat drugs coursing through their veins, Wyches roll, backflip and pirouette out of harm's way, sta...
In Drazhar, the Incubi ideal of violent perfection is exquisitely personified. His every strike exemplifies the tenets of his order, and each life he claims serves as a gruesome liturgy for his dar...
Beyond the boundaries of space and time, the Chaos Gods observe the galaxy with ancient and malevolent eyes. To these terrible entities, realspace is simply a battlefield, and its inhabitants mere ...
The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar. Great heroes, snatched up at the moment of death and magically r...
Forge world Metalica is the furnace heart of war production in the Charadon Sector.Upon the orders of Abaddon the Despoiler, Typhus leads a vast invasion into the Charadon heartlands, seeking to be...
Grab these dice, specially themed to match your Drukhari army. They're perfect for rolling your way into realspace.Each six-sided, round-cornered die is a deep turquoise colour. The 20 dice in this...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within, you’ll find the rules required to play games of Warhammer 40,000 set in the Charadon Sector,...
The Drukhari are a decadent race of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive. T...
The shadow wars of the 41st Millennium are more widely fought than many suspect. Hazardous frontiers and sanctified districts are fought over by elite operatives, while other combatants strive to e...
The Invader is a highly flexible all-terrain vehicle, perfectly adapted to an aggressive reconnaissance role. Outfitted with either a multi-melta or an onslaught gatling cannon, it can rapidly deli...
The Blood Angels are the beatific sons of Sanguinius, the Great Angel. Inside this 80-page hardback codex supplement, you'll find everything you need to unleash the Blood Angels in battle, plus thr...
Building and painting models is a fun and exciting way to engage with the hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get started, and this box ...
Building and painting models is a fun and exciting way to engage with the hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get started, and this box ...
In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 25mm Movement Trays can mount up to five miniatures with Citadel 2...
In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 32mm Movement Trays can mount up to five miniatures with Citadel 3...
In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 40mm Movement Trays can mount either two or three miniatures with ...
The Citadel Figure Cases are the perfect way to transport and protect your Citadel miniatures. Containing two full sets of our revolutionary channel foam, the Citadel Crusade Case XL is the largest...
A tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities.
The Games Workshop Tape Measure extends to 10ft/120", is marked in...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '