While many kill teams, such as those of the Deathwatch Space Marines, are made up of hand-picked, specially trained warriors, others are taken from the rank and file of the galaxy’s many armies. Wh...
Aestred Thurga is a powerful warrior in her own right, but she recognises, with great humility, that the ancient relic standard she carries is far more important than she can ever be. She will glad...
The Adepta Sororitas train rigorously and fight with ferocious zeal, pious serenity, and tireless skill. These devout warriors annihilate heretical cults, xenos, mutants, and the abominations of da...
The military wing of the Adeptus Mechanicus comprises the most zealous servants of the Cult Mechanicus. They are tasked with exalting the Omnissiah through the annihilation of Mar...
This mission pack is a matched play expansion for Warhammer 40,000.Within it, you’ll find the rules required to play Tactical Deployment games of Warhammer 40,000. This mission pack has been specif...
Uriel Ventris is a captain of the Ultramarines Chapter of Space Marines and bravely leads the Fourth Company against the enemies of the Imperium. After breaking faith with the Codex Astartes to win...
The Battle Sisters make up the vast majority of each of the Orders Militant, gunning down heretic, xenos and traitor alike with their holy trinity of weaponry – bolter, melta and flamer. They are t...
Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they ma...
Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limb...
There is no time for peace. No forgiveness. No respite. There is only war.The galaxy writhes in the mailed fist of all-consuming conflict. The Imperium of Mankind teeters on the brink of annihilati...
A hard-wearing, tough plastic cube containing 20 black 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) an...
A hard-wearing, tough plastic cube containing 20 bone 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) and...
A hard-wearing, tough plastic cube containing 20 green 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) an...
A hard-wearing, tough plastic cube containing 20 green 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) an...
A hard-wearing, tough plastic cube containing 20 red 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) and ...
Ork Boyz surge into battle in huge, unruly mobs dotted with crude special weapons and led by foul-tempered Boss Nobz. Most simply stampede towards the enemy lines, relying on their numbers and natu...
Chaos Knights are horrifying metal harbingers of dread and destruction in service to the Dark Gods. These mechanical warsuits are piloted by Fallen Nobles who drive their warped steeds in thunderin...
When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '