Swift and savage battle erupts upon the warp-cursed world of Daethe, as Autarch Ghaelyn leads the warriors of Saim-Hann against the Black Legionnaires of Warpsmith D'vok the Unmaker. Deep within th...
The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea. With every passing day, it seems closer to col...
Age: 14+
Players: 2-4
Time: 90-150 minutes
Alma Mater has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school's r...
An Italian Masterpiece loved by gamers all around the world in a new complete edition.
In Lorenzo il Magnifico, each player takes the role of the head of a noble family in a city during the Itali...
In the Chaos-tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite – a mysterious substance that renders all manner of dark designs possible. Vast hordes of the stuff a...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
Deep within the icy, barren continent of Antarctica lies a secret: one so ancient and profound, it threatens to tear apart our very understan...
# of Players: 2–4
Playing Time: 60 min
Age: 10+
In Helios, players are high priests in a distant world of the sun god AHAU, and the power of the sun drives everything in the game as players try...
# of Players: 2
Playing Time: 90 min
Age: 13+
What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How woul...
AGE: 14+
PLAYERS: 2-4
TIME: 90 minutes
The prophesies were true, and Ragnarök, the end of the Norse world, is coming. There's still time for some glorious battle before everyone is called to Valh...
Age: 14+
Time: 90-120 minutes
Players: 1-4
Experience the spine-tingling horror of the original video game on your tabletop with Resident Evil™ 3: The Board Game, for 1-4 players. Work together t...
Delve deep into Catan! In Catan: Traders & Barbarians you'll find lots of cool new ways to explore Klaus Teuber's award-winning game series. You can now play with just 2 players! Add a harborma...
Take your Catan game over the horizon and discover a life of island adventure with Catan: Explorers and Pirates™! The five scenarios in this set require you to master not one island but three, and ...
# of Players: 2–4
Playing Time: 45 min
Age: 12+
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, ...
The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperi...
# of Players: 1–4
Playing Time: 120 min
Age: 14+
Terrinoth is in peril. The barony of Kell has already fallen, and the demon-tainted barbarians of the Uthuk Y’llan stalk the realm. In the Mistl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '