Age: 10+
Time: 25 minutes
Players: 1-16
Welcome to the Moon is a narrative and evolving roll & write. It is made of 8 different adventures which form a global story with a growing difficulty....
Age: 10+
Time: 25 minutes
Players: 1-100
In Welcome to…, players are American architects in the 50's, during the baby boom. But beware of the competitions! Who will best accomplish the city plan...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Nachmu...
The worlds of the Vigilus System have echoed to the clamour of cataclysmic war for decades, assailed not only by xenos, but also the armies of Abaddon the Despoiler. A fragile survival was bought a...
The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea. With every passing day, it seems closer to col...
A Warhammer Underworlds anthologyDive into the dark, watery depths of Harrowdeep – an unforgiving labyrinth beneath the seas of Ulgu. Those who enter Harrowdeep are doomed to wander within it forev...
The Genestealer Cults erupt from the shadows in a tide of mutated acolytes, turncoat soldiery and predatory xenos monsters. They employ ambush and subterfuge to outmanoeuvre their enemies, turning ...
Age: 14+
Players: 2-4
Time: 90-150 minutes
Alma Mater has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school's r...
# of Players: 2
Playing Time: 45min
Age: 14+
Kamala Khan was once a normal Pakistani-American girl in New Jersey who had an obsession with the career of Carol Danvers, a.k.a. Captain Marvel. W...
# of Players: 1-6
Playing Time: 60min
Age: 14+
With the zombie plague spreading, keeping one’s hands to themselves has become a major courtesy. Nobody wants anyone else’s plague. The All-Out D...
The GameMaster Starter Kit gives GMs in Zombicide: Chronicles some new tools to help them run their games. First, there’s a GM screen that will help keep their notes safe from prying gamer eyes. Th...
# of Players: 2
Playing Time: 45min
Age: 14+
Contained within the walls of the Sanctum Sanctorum is the most extraordinary collection of occult objects and supernatural phenomena in existenc...
An Italian Masterpiece loved by gamers all around the world in a new complete edition.
In Lorenzo il Magnifico, each player takes the role of the head of a noble family in a city during the Itali...
Datacards make referencing your rules during battle easy. Containing quick-reference Stratagems, they're perfect for ensuring you don't forget crucial rules when you need them most.This pack contai...
The Emperor's Champion is a humble warrior plucked out of the ranks of the Black Templars by the divine will of the Emperor himself. The furious blows of the enemy ring from his nigh-impenetrable A...
Defend Kashyyyk with the Raddaugh Gnasp Fluttercraft Unit Expansion for Star Wars: Legion! A compact scout craft used to patrol the dense wroshyr forests of Kashyyyk, this fluttercraft is fast, dea...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Octari...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '