Lord Invocatus is a master of swift raids, devastating counter-attacks, and relentless hit-and-run strategies. Also known as Khorne's Thunderbolt, this born marauder thunders through the air as if ...
Khorne Berzerkers relish their role as the Blood God’s sacred destroyers, and their fanaticism is feared throughout the galaxy. The warp-fuelled rage of these superlative warriors drives them into ...
Fanatical devotees of Khorne’s creed, the World Eaters Traitor Legion is formed of unnumbered warbands who slaughter their way across the galaxy in the Blood God’s name. They have taken countless s...
Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battle...
The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. Given wisdom and purpose by their ancient Ancestor Cores, armed and armoured by the po...
The Genestealer Cults erupt from the shadows in a tide of xenos-worshipping acolytes, employing ambush and subterfuge to outmanoeuvre their enemies. Utterly immersed in Tyranid gene-taint, the cult...
For ten thousand years, the Chaos Space Marines have waged near-constant war on the galaxy that cast them out. Once the defenders of humanity, the Heretic Astartes have pledged themselves to the Da...
Seen as especially blessed by the Dark Gods, the Knights Abominant are suffused with the power of the warp. They unleash this eldritch force in deadly waves, corrupting and mutating those nea...
Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and out...
The Tyranids are rapacious alien swarms that emerge from the cold darkness of the intergalactic void. Guided by the unknowable intellect of the Hive Mind, these nightmarish super-predators hunt, ki...
Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves fr...
An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breakin...
Set up exciting games of Warhammer 40,000 without wasting a second using the Tempest of War mission pack. This pack provides a fast and casual way to approach matched play missions, offering plenty...
Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless A...
T'au Empire Pathfinder Teams wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or d...
The Nachmund Gauntlet is a lawless place, home to pirates, heretics, and renegades. These warbands constantly war with each other for territory and wealth, seeking to control one of the few stable ...
Ancients bear a Space Marine Chapter’s precious standards. These glorious relics have been present in some of the Chapter’s most notable battles, their finely worked designs commemorating countless...
Captains are fearless leaders among the Space Marines, each one a masterful tactician and skilled warrior armed with a variety of weapons and equipment. Clad in a suit of heavy Gravis armour, a Cap...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '