A set of 201 custom wooden silkscreened tokens including Incarna, Deeps, Vitality, Quake, Element, and even some extra Stife, Badlands, 1-Energy, and Fear tokens! This set of tokens comes pac...
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game.
Each map is printed on th...
The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquo...
Will your family’s stained-glass legacy stand the test of time? In Sagrada: Artisans you’ll compete as rival families, each chronicling your construction of the cathedral’s windows over a camp...
Return to the famous Sagrada Familia cathedral in Sagrada: Glory, the third and final of the Great Facades expansions. This modular expansion explores the thrill of competition and rivalry—add...
Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modul...
Add to your Sagrada experience with the 5-6 Player Expansion!
You can now enjoy more Sagrada by adding up to 2 extra players! This expansion introduces the Private Dice Pool boards for smooth ...
Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.
In more detail, each player builds a stained glass window by building up a gr...
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the...
A new King of Game rises: King of Monster Island
We have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gatheri...
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires ...
1-4 players
30-60 mins
Age: 8+
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unrav...
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm’s way...
Age; 14+
Players: 1-4
Time: 30 Minutes
The proud, hardy Dwarves are known throughout Middle-earth for their tenacity, strength, and craftsmanship. From the members of the Traveling Company to...
Age; 14+
Players: 1-4
Time: 30 Minutes
The Kingdom of Gondor has been beset by enemies for centuries. Constantly under the threat of Mordor, the people of Gondor have grown into stalwart defe...
Age; 14+
Players: 1-4
Time: 30 Minutes
The noble warriors of Rohan, the Rohirrim, have always been renowned for their cavalry. Masters of horses and friends of Gondor, the riders of Rohan cha...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
There Has Been a Distortion in Time...
Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. ...
# of Players: 1-6
Playing Time: 60min
Age: 14+
With the zombie plague spreading, keeping one’s hands to themselves has become a major courtesy. Nobody wants anyone else’s plague. The All-Out D...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '